skEdit 4.1.5 release issues addressed

First let me say that I am sorry for the confusion, and more importantly the lack of instructions on the upgrade script.  I am going to follow this up with an email to all registered users.

1) The license, we needed to change the bundle name so that it was consistent across the entire app, additionally Apple requires the correct bundle name, which invalidates the license.  This is easily fixed by using the "Recover license" option in the app, or logging into the portal http://www.beforedawnsolutions.com/myaccount or you can email support[at}beforedawnsolutions(.}com and I will send your license. Knowledge Article for this issue.

2) The project files, in order to correctly follow the Apple User Interface Guidelines it was necessary to make a change.  And again it is easily fixed.  If you would like to have the same setup as before simply do the following: Knowledge Article for this issue

  • Close the skEdit application
  • Open a finder window and go to your home directory/Library/Application Support (directory/Users/<username>/
    Library/Application Support)
  • find the directory called skEdit and delete it
  • find the directory called skHTML and make copy of it, just to be safe
  • find the original directory called skHTML and rename it to skEdit
  • re launch skEdit and all of your projects should be available.
  • If you have an issue please email support[at}beforedawnsolutions(.}com

I sincerely apologize for this confusion, and thank you for your support and patronage of skEdit and our other products and services.

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